2014 SUMMER CAMP SERIES! LEADERSHIP, COMMUNICATION, TEAMWORK, DISCIPLINE
Click the camp course you want in for more details as to time schedules and prices.
Campers should be at least 11 years of age to take part in our camp series.
VIPAIRSOFT TACTICS 101
This 3-day program provides partakers the chance to discover and exercise individual- and group-based strategies for close quarter airsoft games.
AIRSOFT SPECIAL OPERATIONS
This 12-day program offers a reasonable military training experience. The course is hosted by teachers from Marauders Tactical Training who are military veterans. The course will provide a range of discipline-building difficulties, tactical training and airsoft experiences based upon real-life objectives.
ADVANCED SPEC OPS EXPERIENCE
This program is readily available to individuals who have finished the Airsoft Special Operations Training Experience. This 3-day program builds on the abilities established in the fundamental program and provides specialized training for airsoft gamers who wish to end up being group leads, assaulters and airsoft bomb specialists.
TOURNAMENT: January 8, 2014 to March 28, 2014
WHEN: Wednesday, Thursday, Fridays
TIME: 6 PM to 8 PM
ENTRY: $10 per entry
1. You are not required to play every tournament day and could select exactly how frequently you get in the competitors.
2. You could utilize any type of airsoft handgun regardless of FPS.
3. You should utilize house bbs to enter.
4. Tournament access does not get you entrance in to the general session admission and the other way around (general session admission does not guarantee you access in to the tournament).
WEEKLY WINNING: Weekly victors will be selected based upon all the scores gathered from Wednesday, Thursday and Friday combined. The participant with the best general rating will be the victor! Weekly victors will be provided a "Golden Ticket" giving them access to the biannual competition.
FINALE WINNING: All the once-a-week victors will be provided a "Golden Ticket" invite to take part in the finale competition. The 3 shooters with the best times at the finale competition will win the prizes listed below. Only those contestants that appear for the finale competition will be qualified for the prizes.
1st Place: $25 gift card.
2nd Place: Free admission pass.
1st Place: $500 cash
2nd Place: $100 gift card
3rd Place: $25 gift card
**Please note: Guidelines
and times of competition may change.
Z-Wars: The Outbreak
This activity has a Parent/Player Advisory, and it is strongly suggested that participants be at least 13 to join. This occasion will have extremely convincing costumery for the beasts and might be frightening to some participants. Gamers will certainly have to come into contact with the beasts and might be touched or grabbed by them. It is not advised for gamers with heart or panic disorders to join this affair. There will certainly be no refunds for those gamers that leave in the middle of the activity.
It has been 6 months since the Rayne Corporation initially launched the virus on my home town of Orion City. I was once a part of the police department's Strategic and Tactical Armed Team or S.T.A.T. I don't forget the very first day of the break out; the community started to get ill and it struck every body like a plague. Initially they perspire with high fever, after that fatalities began rapidly. Every body believed it was a late-blooming influenza till individuals began perishing rapidly . . . and strongly. Per government SOP, we called the CDC -- mistake # 1. Mistake # 2: going back to the medical facility to wait for the CDC representatives and see my child.
She was among the very first to get ill, yet she was a genuine fighter. I chose to take a seat and unwind to the repeated beeping of her numerous monitors. As the beeps on her heart machine slowed down, I took her wet hand in mine, attempting to feel for the spark of life she once had. I was grabbing the nurse phone call button when I heard shooting break out down the corridor. I ran from her area with my weapon pulled and discovered my group capturing at people, which in spite of several weapon shot wounds were in some way still approaching my group. Blood smudged the wall surfaces and floorings in thick red, but these people kept advancing with wild fervor in their eyes. They appeared to have one objective-- bite and assault the S.T.A.T. group.
I rotated swiftly around as I saw a registered nurse running towards my child's space. Seeing that she had not been conquered with the crazed need to bite or attack, I screamed for her to get in the delivery room and lock herself in with my child. The guys of my group that were still standing started to withdraw as our dropped brothers were overtaken by the rampaging people. We collected every little thing we can and obstructed the doors in the corridor so absolutely nothing could make it through.
As we completed, I listened to a blood-curdling scream originating from my child's room. I hurried towards her area, leaving my group behind and tossed my adrenaline-loaded body full blast through the door. As I gained back equilibrium, I looked to her bed, then down to the flooring only to discover my child was covered in blood. She transformed and looked up at me with the registered nurse's internals hanging from her open mouth with even more messed up in her hands. She stood and started to stroll to me with her arms out as if to grapple me; all with an innocent smile on her face. Fatherly impulse took control and I relapsed with the need to hold and comfort her. As I stoop to draw her in to my arms, she snapped and lunged at my neck. I pushed her back in to the wall surface and heard a shot ring out behind me as a hole showed up where my child's once bright, beaming face was.
Horrified, I rotated my head around to see a dark figure holding a smoking rifle. He reached his hand out and drew me to my feet. Before I can thank him and inquire about my group he started to drag me from the area, screaming, "We have to go. NOW!"
Run-through of Game play:
You will certainly be put on the surviving STAT Group or the Rayne Corporation. Each team will have various goals that need to be finished throughout the evening. This is the start of the Z-Wars tale and will be proceeded at future lock-ins.
Will you have exactly what it takes to leave the city?